Background

The concept behind this toy was born as a way for the team to learn more about gear ratios. What better way to learn something than to find a way to teach it? Because of this, time was spent brainstorming what kind of toy could convey the idea of gear ratios to fairly young (middle school-aged) children. The result was an idea for an objectives-based game that introduces players to the math behind gear ratios and then makes them use that knowledge to achieve given goals.

Creating this game is a prime opportunity to learn about more than just gear ratios. The game is made out of wood, so fabricating it was a great chance to improve woodworking skills, which was also a team interest.

Further, the game includes components that allowed the team to use tools never used before. A prime example of this is the laser cutter, which was used to cut all of the acrylic used in the game, from the playing space to each individual gear.

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